// Types of stock contracts : ARM, Base, Flag, Grand, ISRU, Recovery, Satellite, Science, Station, Survey, Test, Tour
Hey kerbonaut !

Thank to have download the Kerbal Kommander mod !
Here are very useful informations:

What is kerbal kommander ?

It's a new way to play KSP, you play Jebediah Kerman a ship pilot who want to create his own space company. You will have a lot of possibility to earn money: mining, trading, doing some scientific research, grabbing asteroids, or  even  slave or weapon traffic.  This money can be use to buy better ships or hire some crew.

How to install Kerbal Kommander ?

- Put the "KerbalKommander" and "ModuleManager" folders in your "GameData" folder.

How to Begin a new game ?

- Start KSP and create a new career save.
- Click on the app button at the bottom left hand corner
- Click on "Create a new Kerbal Kommander Game"
- Choose the characteristics of your kerbal
- Youre now ready !
- First, you need a ship click on a screen and select "Ship shop", a window will appear, now you can buy a ship or create a new one by clicking on "Buy a ship" or "design a new ship" if you don't have create a ship.
- Then you are ready to earn money by doing trading, mining, selling asteroides, traffic slaves. With this money, you can upgrade your ship, buy some others, hire some crew and become the richest company of the Kerbol system !
Will you become an honest trader or a pirate who sell weapons and slaves ?

Good luck captain !

How to Update a Kerbal Kommander Game from 0.2 to 0.3?

- Start KSP and open the save.
- Click on the app button at the bottom left hand corner
- Click on "Update The Game to 0.3"
- The game is now update, you can play and enjoy all the new features
(if you want to update a game from 0.1 to 0.3, youneed to update it to 0.2 and then to 0.3)
Gagarine Kerman :)

info:
Mod version: 0.3
KSP recommanded version: 1.2


Changelog:
- Adding 5 new contract for kerbals kommanders games:
	- Infiltrations missions: you need to infiltrate an ennemy station to destroy it
	- Refueling contract: you have to carry some ressources to a ship
	- Rescue mission: you have to pick up lost crew and bring them back to a station
	- Tourism Contract: you have to pick up crew in a station and ferry them to another one
	- Trading Contract: you have to carry some ressources to a station
- Adding a "shield" for the station, you can't destroy them
- Fix the docking bug
- codes improvements


Credits:
A big thanks to:
Veeltch (http://forum.kerbalspaceprogram.com/index.php?/profile/39636-veeltch/) who create some ships and station for the mod,
Boltyx (http://forum.kerbalspaceprogram.com/index.php?/profile/159338-boltyx/) who build some ships, stations and help me to implement multi player,
3dprintingnut (http://forum.kerbalspaceprogram.com/index.php?/profile/163364-3dprintingnut/) who build some station,
DOSLuke (http://forum.kerbalspaceprogram.com/index.php?/messenger/121393/&page=2#comment-161823) who correct my Spelling/Orthographic mistakes,
AlBean0 who create a kerbal head icone which I use in a menu (http://www.mediafire.com/view/88puu1g8qlqcyzi/kerbal.svg.png#),
Thomdare who create the git hub project for me.

;) 